Invent a new review game for the end of a chapter. How would it be structured? Would there be a clearly-defined winner? Make sure this game incorporates everyone in the class, where everyone is actively reviewing the material on some level.
this game is played with you table partner. the teacher will give each table one Question at a time and if the table get it right then they will get 10 pt but if you get it wrong then you will get 5 pt taken off. NOT only one people solve the problem, they will change turn after one question.
For the review game, it should be structured like a jeopardy game. We should have a set of problems (which can be used by a study guide) and we should get in a partners. Then we need to solve the problem in and if you get everything right in one chance in a specific time and the group who gets all the questions in one shot gets a prize. There is no limited winners in this review game.
I think at the end of the chapter, there should be a review game called catch the number, where everyone sits around in a circle with one math problem on each small sheet of paper in the middle of a circle. Everyone or every group has 500 fake math money. Each group, or each person picks one sheet of paper from inside the circle. When the sheet of paper is picked, the group or the person has to show it to everyone else, so that everybody can try to solve that problem. When everyone is done solving, the answers are compared and if their answers are incorrect, then 25 math dollars are taken away. At the end, whoever has the most math money, wins. But if there's a tie, then those groups of people or people (separately) continue picking the sheets of paper in the middle of the circle until the next group or person loses some math money.
Playing a review game at the end of each chapter would be nice for the students because they can both review and enjoy the game at the same time. I would like to suggest a simple game called the Survivor. To play this game, the students are divided into two more more groups (depending on the number of students). Each round, the students will solve math problems that are provided by the teacher. Everyone needs to solve the problem showing work because after everyone finishes the problem, the teacher will call up one student randomly from each group to solve the problem on the board. Groups that got the answer right will receive points (which depends on the level of the problem) and the group with the most point at the end will win. There will be a small prize for the winner group to make sure people will participate. If there is a tie between two or more groups, the teacher will come up with a problem from anything the students have learned so far.
I think it would be good to play jeopardy! For this game, there should be about 3-4 people per group and takes turn to pick a question. When a question appears, then every group should solve the question and write on the white board. When the teacher comes by, if you get the correct answer, they will receive points and if not, they will lose points. After the jeopardy game ends, the winner will receive a piece of candy. If there are 2 groups with same score, then they will need to solve another problem in the textbook.:)
A new review game for the end of a chapter could be a game like jeopardy. There can be groups, no more than 3 people in it. There will be a time for it, but if you can't solve it in the given time, another group can steal the chance and get points for them. The group that can steal is the group that raises the hand first. If there is a tie, the teams that lost should make up an equation for them to solve and the fastest and the correct team that gets the answer should win.
A new review game for the end of a chapter would be fun and good for reviewing the skills we learned in the chapter. My game will start with all the students sitting in a square, a circle, or any kind of way so that they can pass on a piece of paper quickly. The pieces of paper will be math questions that are related to things we learned in the chapter. There could be different levels of easy, so so, hard, and crazy. First, Mr. Jobe will pass around the 'easy' questions, one for each student. He will give 2 minutes to solve each question and will time the students. The number of questions will differ, depending on the number of students in the class. You'll need to finish the questions on time, or else you'll be wrong. The students that fail to finish the questions or the students that get problems wrong won't proceed to the next part of the game, which is the same for the whole game. Then, the 'so so' level game starts. The students will be given 3 minutes now instead of 2. The students will either fail or pass. The 'hard' level and the 'crazy' level will still have the same rules, but the students solving problems in the 'hard' level will be given 4 minutes and the students solving problems in the 'crazy' level will be given 5 minutes. If two or more students are left in the 'crazy' level, then they will have a extra speed round, and Mr. Jobe will give harder question than the questions in the 'crazy' level. The student who solves it first and raises their hand wins. If all the students fail in one round, the students will also be given a speed round, one easier than the questions in the round they failed in. The student who solves it first and raises their hand will win. The winner will get a piece of candy from Mr. Jobe!! :)
This game is the game I invented: We could divide the class into 2 groups. Then we line the two groups up and each person has a desk infront of them. Mr. Jobe is in the middle. He writes an algebraic problem on the white board and the first person in each line answers it on a piece of paper. The person who answers the problem faster and more accurately gets the group a point. Then the next person in each line/group does the same thing. We do the same thing for several rounds and then we add the total number of points each group has. The group with more points wins.
I think it would be good to play jeopardy. You will group up with a pair and use a white board to write the answer for the question. The questions will be posted up on the screen or the big white board.There will be points posted for each questions and if you get the question right, then you will receive the given points. However, if you get the question wrong, then you will not receive the points. You will not know what questions you are going to be give. You'll choose the points that is showed and answer the question. The group who has the most points will get a piece of candy.
I think that the best way to allow every student in the class enjoy a game is to play a special type of a 'Card Matching Game'. The class will be divided into two groups. The White Board will be divided into 3 sections: Word Question, Equation, and Answer. Each player of a group will have to choose a Word Question, then find an Equation that will fit it (Word Question), and finally pick an Answer card. The game will go on until the White Board is cleared; then we will tally up the scores and finish the game!
Although different concepts from each chapter will highly result in various review games, I have thought of an universal review game that we, as a class, can play together. This simple game is called the Medley Relay. The whole class should divide into two large even groups (doesn't really matter if one team has a few more players). All the desks should be put away to the sides of the room, making the whole classroom empty overall. The two groups should line up straightly facing the white board, with the first person ready to solve the first question. The teams are allowed to make their own orders of their players, in any strategy they have in mind. As Mr. Jobe already prepared a question sheet full of numerous questions showing on the screen with the application Pages, the first person from each group will write their answer on the board as quickly as they can. When a player answers the question correctly first, the next player of the same team would start solving the next question below the first question on the screen. The team with one question solved right would receive one point, while the other team would receive a negative point. As soon as the first player got the question correct, the first player of the losing team would quickly go back to the line, making the team a score of negative one. Now with both teams having their first players down, the second player would do the same thing with the second question.
Review question will be fun and educational with what we had learn. I think maybe the game should be like people will sit around in circle and their will be a starting person. Person will move to next person and Mr.Jobe will give question related to what we learn. Whoever get it correct will move on to another person.
For the Review Game, I decided to do the tournament. Everyone starts with the same question and who ever gets wrong, they gets out. When there are only 8 people left, they to competition. (Of course, everyone solves the question) The winner gets the candy.
The game I thought would be nice to review is played by 2 or more people. First, each person needs to cut out six pieces out of loose leaf paper, in order to make small note cards.Each person writes a word problem on each card, which gives you a total of 6 word problems. On the first round, you rotate one of your note cards to the right, which makes you get one, and give one. Then you solve what you get. When you get the problem right, you keep the note card.If you don't, you give in back to the owner. On the next few rounds, switch with several other people, and solve theirs. On the last round, which would be the sixth, the one with most cards would be a clearly defined winner. The most cards you could get would be 12; the ones you made, which everyone else got it wrong, and the ones you earned, which you solved it all right.
At the end of a chapter for a review game you can get into a big circle with the whole class. Going around in turns you can answer questions, but f you get it wrong your are eliminated. As the game goes on the questions get harder. The last one standing wins.
This is my game.. First you divide the group in half. Put a table and a pen at the top. On a table put a paper(for works) Then you call a random person from the group. You call out the question. The first person to write the answer correct will get a point for their group.
The review game should be a jeopardy game with a partner. Since it is still at the start of school, it would be enjoyable to talk and get to know with each other. There is a site that can easily make a jeopardy game. By using the site we could enjoy the game. First, we could make questions and answers and play a game with it. This game could also be in groups of rows, like a tournament. By making a jeopardy game a tournament students would work harder on their tasks
this game is played with you table partner. the teacher will give each table one Question at a time and if the table get it right then they will get 10 pt but if you get it wrong then you will get 5 pt taken off. NOT only one people solve the problem, they will change turn after one question.
ReplyDeleteFor the review game, it should be structured like a jeopardy game. We should have a set of problems (which can be used by a study guide) and we should get in a partners. Then we need to solve the problem in and if you get everything right in one chance in a specific time and the group who gets all the questions in one shot gets a prize. There is no limited winners in this review game.
ReplyDeleteI think at the end of the chapter, there should be a review game called catch the number, where everyone sits around in a circle with one math problem on each small sheet of paper in the middle of a circle. Everyone or every group has 500 fake math money. Each group, or each person picks one sheet of paper from inside the circle. When the sheet of paper is picked, the group or the person has to show it to everyone else, so that everybody can try to solve that problem. When everyone is done solving, the answers are compared and if their answers are incorrect, then 25 math dollars are taken away. At the end, whoever has the most math money, wins. But if there's a tie, then those groups of people or people (separately) continue picking the sheets of paper in the middle of the circle until the next group or person loses some math money.
ReplyDeletePlaying a review game at the end of each chapter would be nice for the students because they can both review and enjoy the game at the same time. I would like to suggest a simple game called the Survivor. To play this game, the students are divided into two more more groups (depending on the number of students). Each round, the students will solve math problems that are provided by the teacher. Everyone needs to solve the problem showing work because after everyone finishes the problem, the teacher will call up one student randomly from each group to solve the problem on the board. Groups that got the answer right will receive points (which depends on the level of the problem) and the group with the most point at the end will win. There will be a small prize for the winner group to make sure people will participate. If there is a tie between two or more groups, the teacher will come up with a problem from anything the students have learned so far.
ReplyDeleteI think it would be good to play jeopardy! For this game, there should be about 3-4 people per group and takes turn to pick a question. When a question appears, then every group should solve the question and write on the white board. When the teacher comes by, if you get the correct answer, they will receive points and if not, they will lose points. After the jeopardy game ends, the winner will receive a piece of candy. If there are 2 groups with same score, then they will need to solve another problem in the textbook.:)
ReplyDeleteA new review game for the end of a chapter could be a game like jeopardy. There can be groups, no more than 3 people in it. There will be a time for it, but if you can't solve it in the given time, another group can steal the chance and get points for them. The group that can steal is the group that raises the hand first. If there is a tie, the teams that lost should make up an equation for them to solve and the fastest and the correct team that gets the answer should win.
ReplyDeleteA new review game for the end of a chapter would be fun and good for reviewing the skills we learned in the chapter. My game will start with all the students sitting in a square, a circle, or any kind of way so that they can pass on a piece of paper quickly. The pieces of paper will be math questions that are related to things we learned in the chapter. There could be different levels of easy, so so, hard, and crazy. First, Mr. Jobe will pass around the 'easy' questions, one for each student. He will give 2 minutes to solve each question and will time the students. The number of questions will differ, depending on the number of students in the class. You'll need to finish the questions on time, or else you'll be wrong. The students that fail to finish the questions or the students that get problems wrong won't proceed to the next part of the game, which is the same for the whole game. Then, the 'so so' level game starts. The students will be given 3 minutes now instead of 2. The students will either fail or pass. The 'hard' level and the 'crazy' level will still have the same rules, but the students solving problems in the 'hard' level will be given 4 minutes and the students solving problems in the 'crazy' level will be given 5 minutes. If two or more students are left in the 'crazy' level, then they will have a extra speed round, and Mr. Jobe will give harder question than the questions in the 'crazy' level. The student who solves it first and raises their hand wins. If all the students fail in one round, the students will also be given a speed round, one easier than the questions in the round they failed in. The student who solves it first and raises their hand will win. The winner will get a piece of candy from Mr. Jobe!! :)
ReplyDeleteThis game is the game I invented: We could divide the class into 2 groups. Then we line the two groups up and each person has a desk infront of them. Mr. Jobe is in the middle. He writes an algebraic problem on the white board and the first person in each line answers it on a piece of paper. The person who answers the problem faster and more accurately gets the group a point. Then the next person in each line/group does the same thing. We do the same thing for several rounds and then we add the total number of points each group has. The group with more points wins.
ReplyDeleteI think it would be good to play jeopardy. You will group up with a pair and use a white board to write the answer for the question. The questions will be posted up on the screen or the big white board.There will be points posted for each questions and if you get the question right, then you will receive the given points. However, if you get the question wrong, then you will not receive the points. You will not know what questions you are going to be give. You'll choose the points that is showed and answer the question. The group who has the most points will get a piece of candy.
ReplyDeleteI think that the best way to allow every student in the class enjoy a game is to play a special type of a 'Card Matching Game'. The class will be divided into two groups. The White Board will be divided into 3 sections: Word Question, Equation, and Answer. Each player of a group will have to choose a Word Question, then find an Equation that will fit it (Word Question), and finally pick an Answer card. The game will go on until the White Board is cleared; then we will tally up the scores and finish the game!
ReplyDeleteAlthough different concepts from each chapter will highly result in various review games, I have thought of an universal review game that we, as a class, can play together. This simple game is called the Medley Relay. The whole class should divide into two large even groups (doesn't really matter if one team has a few more players). All the desks should be put away to the sides of the room, making the whole classroom empty overall. The two groups should line up straightly facing the white board, with the first person ready to solve the first question. The teams are allowed to make their own orders of their players, in any strategy they have in mind. As Mr. Jobe already prepared a question sheet full of numerous questions showing on the screen with the application Pages, the first person from each group will write their answer on the board as quickly as they can. When a player answers the question correctly first, the next player of the same team would start solving the next question below the first question on the screen. The team with one question solved right would receive one point, while the other team would receive a negative point. As soon as the first player got the question correct, the first player of the losing team would quickly go back to the line, making the team a score of negative one. Now with both teams having their first players down, the second player would do the same thing with the second question.
ReplyDeleteReview question will be fun and educational with what we had learn. I think maybe the game should be like people will sit around in circle and their will be a starting person. Person will move to next person and Mr.Jobe will give question related to what we learn. Whoever get it correct will move on to another person.
ReplyDeleteFor the Review Game, I decided to do the tournament. Everyone starts with the same question and who ever gets wrong, they gets out. When there are only 8 people left, they to competition. (Of course, everyone solves the question) The winner gets the candy.
ReplyDeleteThe game I thought would be nice to review is played by 2 or more people. First, each person needs to cut out six pieces out of loose leaf paper, in order to make small note cards.Each person writes a word problem on each card, which gives you a total of 6 word problems. On the first round, you rotate one of your note cards to the right, which makes you get one, and give one. Then you solve what you get. When you get the problem right, you keep the note card.If you don't, you give in back to the owner. On the next few rounds, switch with several other people, and solve theirs. On the last round, which would be the sixth, the one with most cards would be a clearly defined winner. The most cards you could get would be 12; the ones you made, which everyone else got it wrong, and the ones you earned, which you solved it all right.
ReplyDeleteAt the end of a chapter for a review game you can get into a big circle with the whole class. Going around in turns you can answer questions, but f you get it wrong your are eliminated. As the game goes on the questions get harder. The last one standing wins.
ReplyDeleteThis is my game..
ReplyDeleteFirst you divide the group in half. Put a table and a pen at the top. On a table put a paper(for works) Then you call a random person from the group. You call out the question. The first person to write the answer correct will get a point for their group.
The review game should be a jeopardy game with a partner. Since it is still at the start of school, it would be enjoyable to talk and get to know with each other. There is a site that can easily make a jeopardy game. By using the site we could enjoy the game. First, we could make questions and answers and play a game with it. This game could also be in groups of rows, like a tournament. By making a jeopardy game a tournament students would work harder on their tasks
ReplyDelete